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8048 Homebrew Simulation - Part 3 - Operation
Topic: 8048   Posted:2006-03-21
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There are five articles in this series:

Part 1 - 8048 Homebrew Simulation - Introduction
Part 2 - 8048 Homebrew Simulation - Java Source
Part 3 - 8048 Homebrew Simulation - Operation
Part 4 - 8048 Homebrew Simulation - Sample Machine Code
Part 5 - 8048 Homebrew Simulation - Simulation

After the app loads, toggle RUN to watch the initial program. This app let's you program and verify a 64k memory. To read: RUN and RD off, WR on. Just toggle the address switches to change the address. The LEDs on the lower middle bank of eight will show the data at the address pointed to by the switches. To write: RUN off, RD on, and WR off. Off is down. On is up. You have limited commands, but you can actually load and run a program. For instance, if you reload the app, and reprogram location 1 by flipping A0 up, and set it to a higher number, and then click run, the machine will increment each register and display it starting with the new value instead of 0x00





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